Drgaonfall is nicer to Deckers (in my experience), and Hong Kong is … For beginners, check out the Basic Gameplay Mechanics You Should Know PSA compiled lovingly by TheNerdiestHour. Do I need more in etiquettes/support stats? Karak reviews Shadowrun: Hong Kong Subscribe to me : http://goo.gl/2bxGPa ACG Steam Curator Page http://store.steampowered.com/curator/6233509 … But it doesn't combine well with shooting as you will need both Strength and Quickness which is counterproductive. This Shadowrun Hong Kong Street Samurai build guide will teach you how to allocate all your karma for the best possible Shadowrun … Get an ad-free experience with special benefits, and directly support Reddit. I played it with a sword adept and it was a lot of fun, tried to not cyber too much but didnt really worry about cooldowns too much anyway. and I enjoyed it quite a bit. So don’t pick Troll. The short answer is "do whatever", the game is easy enough that it doesn't really matter what you build. The skill Cyberware Affinity allows to compensate up to 2 points of essence loss. I had a hard time making a character good at both unarmed and shooting stuff. There are a ton of builds you can make in Shadowrun Hong Kong because of its flexible Karma system. Why not join me for some Shadowrun: Hong Kong gameplay? Are the Str/Dex bioware arms still around? [–]Dave0fDeath 5 points6 points7 points 2 years ago (0 children). I see a lot of posts for min/max builds but I don't often see many posts about how to get the best story experience from each of these games. Pistol is also a good choice as you'll end up close to the action anyway and you'll benefit from the special pistol skills in a way that shotgun can't compete with that will give you good flexibility if it's still too hot in the open. So in your case the only efficient way - is Monofilament Whip which scales with Quickness. Having played through the game a dozen or so times with all kinds of different builds, let me give you some general advice on builds and highlight a few builds … Shadowrunner seems most useful, followed shortly by Gang. Posts not directly relevant to Shadowrun Returns will be deleted. You won't need any gun skills. No need for any points in rifles. I remember playing the SNES version of Shadowrun back in the day (Jake Armitage!) I've played unarmed adepts and they can be rough to play early on, but in late game they're a wrecking ball of destruction across the battlefield. (self.shadowrunreturns), So I'm about 4.5 hours into Hong Kong and just got my first three jobs from Auntie. But shaman and other pure builds work better in this game. YoU CaN ReMeMbEr iT By eNdS WiTh -ElY. What etiquettes/cyber/equipment should I be going for? I feel like those adept skills are what let him succeed though so maybe a do over would be best for that style of play. Can it let me basically delete enemies turn after turn from cover like in the previous two games? Actually, Dragonfall has a better story, but Hong Kong has better overall game … Security is the next most useful one. Bouncing fireballs and chain lightnings around the map is oddly satisfying. I tend to play a "back of the pack" build, picking off from afar. The game takes place in 2056. [–]Bobu-sama 8 points9 points10 points 2 years ago (0 children). The thing is though, I kinda don't want to just do the same build that mostly ran with I had from Dragonfall which was human face who's trained in rifles (or was it shotguns?) I regards to running punch+gun a cyberware melee with gun skills is going to be pretty strong and give you a lot of options. Good build for Hong Kong? Every race has the same base intelligence (9), which is the primary stat for Riggers, except for Orks (who have 8) and Trolls (who have 6). Shadowrun: Hong Kong is a turn-based tactical role-playing video game set in the Shadowrun universe. © 2021 reddit inc. All rights reserved. Unarmed is trash compared to melee, as melee has not only more damage but also "crowd control" through AP damage. I remember in dragonfall basically all the useful int checks were 3, and the useful will checks were 4. I'd go ST/BD/QU of roughly equal numbers once you break into the mid-game. If you'd like to play a decker in Shadowrun Returns, there's a mod by a few guys* who updates the story into the HK engine and added a few extra touches. So basically every style of play is doable. The administration code doesn't seem to be admin as many guides claim it is, Dragonfall Director's cut Main Build questions. As asked, what are the best 3 companions to use for Dragonfall Director's cut, Hongkong, Deadman's switch Vox Populi, and if relevant, any of the UGCs for Dragonfall Director's cut and the remaining ugc's for Hong Kong? Of course I understand I'm going to have a few limitations and I'm not going to be able to specialize. and join one of thousands of communities. Hong Kong Shadowrunner Builds. If you’re playing Shadowrun Hong Kong as a Street Samurai, you’ll want to know how to optimize your build for the best, most OP shadowrunning action you can get. Just don't skimp on BD points until you get 6+. By KrimsonNekros. If you don't mind hurting your essence, the leg articulation, a datajack, some pheromones and some eyes would also be good. You can get away with picking an Ork because we’re not going to be putting more than 8 points into intelligence. New comments cannot be posted and votes cannot be cast. Yeah but hybrid builds are difficult because karma and money is extremely limited. Huh?Welcome to the newest RPG by Harebrained Schemes, this is my Let's Play of Shadowrun: Hong Kong… ... or general suggestions. Just starting Shadowrun Hong Kong on PC. Rest of the points go into QUI 8/RC 8/RIFLES 8, enough STR for minigun, and everything else Body and Dodge. They're both viable options, but IMHO, you're a bit too invested to switch gears now. Roid her up with upgraded adrenal pumps and a shaman haste buff and watch her shred through half the enemies. [–]ChesterRico 1 point2 points3 points 2 years ago (1 child). You can afford the end game equipment as long as you don't waste money buying the cheaper variants in the mid-game. By using our Services or clicking I agree, you agree to our use of cookies. [–]Token_Why_Boy 0 points1 point2 points 2 years ago (0 children). ... help Reddit App Reddit coins Reddit premium Reddit … It was developed and published by Harebrained Schemes, who previously developed Shadowrun Returns and its standalone expansion, Shadowrun: Dragonfall - Director's Cut.It includes a new single-player campaign and also shipped with a level editor that lets players create their own Shadowrun … 4 Wil + 4 Qi would be good on any melee build for stride. use the following search parameters to narrow your results: A hub for news, user-created content, Let's Play (LP) videos, commentary and everything else related to the tactical, turn-based cRPG 'Shadowrun Returns' for Windows, Linux, Mac, Android and iOS, Windows, Linux and Mac (Humble Store, DRM-free). You can use those points in strength and use melee weapons until you get cybernetic weapons. Rendered by PID 16763 on r2-app-0bb29c4cbb5dae97e at 2021-02-23 12:28:47.383183+00:00 running 81a1eda country code: US. I basically want to play HK like I did returns and dragonfall: run to cover, use +ap cyber and haste from party, then lay waste with minigun/AR/sniper. I'm thinking CHA 4, WIL 4, INT 3, Bio 2, and maybe a totem for my support stats; if like dragonfall that's enough to breeze through all the non-specialist level checks and my team can handle the rest, I'm good. When should I give my metadata to maximum law? Just tossing that out there. Use adrenaline rush (cyberware) to close to melee distance with what's essentially a "free" melee attack at the end of the move, then uses the close proximity for good accuracy. Top Tips for Skills requirement in Shadowrun: Hong Kong has all of them I think, but is full of spoilers. For totems, I like Leopard (armour and movement). Basic Gameplay Mechanics You Should Know PSA. More posts from the shadowrunreturns community, A hub for news, user-created content, Let's Play (LP) videos, commentary and all-else-related to the tactical, turn-based cRPG 'Shadowrun Returns. Shadowrunner can be skipped if you have 4+ strength. In shadowrun HK you can unlock disarm at pistols 8. I kinda wanted to do a girl who punches stuff and occasionally shoots but I was worried that melee and unarmed were trash. ST 3 (close combat and unarmed are both 1) Should I just start over now or begin investing in unarmed? Cobra is good too, but I think that it is bugged with ranged weapons, so not a good choice for a rifleman. Karma is in short supply on this one, jack of all trades builds simply do not work once you get to the late stages of the gaem. So how would you build … Pistol+claws is a nice Glory throwback and is incredibly powerful in HK, but go spurs if you want more AP. Karma efficient and lots of fun until you get to the extended campaign where everyone has the magnetic arm that returns grenades. Various builds i've tried out that are both fun and interesting to play in Shadowrunner HK. report. Shadowrun: Hong Kong - Extended Edition. [–]HearshotAtomDisaster 1 point2 points3 points 2 years ago (0 children). All credit for the compilation of these lists go to reddit user RocksInMyDryer CHA 3 Has that changed? I agree with the "do whatever" consensus here, but I'd like to add that the hbs shadowrun games are... smoother, with a pure build. Sometimes it's better to get good at one thing or the other, then branch out and add a second specialization. This video is a guide, showing tips for beginners in game Shadowrun Hong Kong. Hybrids are fine, and in a few cases might be superior in the late game. The two most important ettiquettes in the main HK campaign are gang and shadowrunner. Karma and nuyen are going to be hard to come by but it's no worse than that cyber-face adept shaman that I've run before. If you’re playing Shadowrun Hong Kong as a Mage, you’ll want to know how to optimize your build for the best, most OP shadowrunning action you can get. Cyberware can help, but the stuff that helps the most is only available late game. It’s like XCOM, but cyberpunk fantasy. I then played Hong Kong once as another phys adept. All things considered, Human is probably technicallythe best, since it ge… and BD 5 with 1 in cyberware affinity. Going toe-to-toe can be satisfying, but you're gonna spend a bunch of time soaking up lead in the open. I forgot to add that money is tight. ', Press J to jump to the feed. WI 2 Early on I tended to use cover and guns just for survival it wasn't until later I was really able to let him run amok. I hear outfits don't buff stats anymore the third Strength would come from the Lodge Outfit in Dragonfall, so what other sources would I have besides cyberware arms? Especially the magic swords that you get to buy - Distant Storms Foretold is available relatively early and Racing Fulmination can be worn as well. [–]schlonghornbbq8 0 points1 point2 points 2 years ago (4 children), I loved playing glory in late game Dragonfall. It was quite effective, but ultimately kind of boring. Chroming out usually is the last thing a caster wants, and being a decker and a caster is kind of an odd choice. IN 2 (Biotech 2) There's no overlap between the two, other than Cyberware Affinity. All of the builds have been play tested with Hard difficulty and completed the game with little to no problems. hide. Played Dragonfall and Returns (returns was suprisingly quick) and assault rifle with haste and aim is certainly very op. The Official Shadowrun Universe site: News, forums and misc for Shadowrun Returns, Shadowrun Online and PnP, /r/HarebrainedSchemes – A subreddit about HBS, /r/BattletechGame – HBS' upcoming strategy game, Spoiler Tags have been implemented: There are a ton of builds you can make in Shadowrun Hong Kong because of its flexible Karma system. save. If not, what should I be pumping up? Any and all advice is appreciated. The dystopian future and back-handed dealings... the Shadowrun universe as a whole is just so damn interesting. I would think that Int 2 is good enough. This guide will teach you how to allocate all your karma for the best possible Mage build … I'd restart and get rid of those, because they'll make your character less effective early on. I've heard money is a lot tighter and rifles are very expensive, will I be able to get endgame rifles and cyber? Probably to stop ppl unfamiliar with SR from ruining their build. hAvE A NiCe dAy! Why Int 3 and Wil 4? The moderator(s) of /r/ShadowrunReturns reserve the right to moderate posts and comments at their discretion, with regard to their perception of the suitability of said posts and comments for this subreddit. Doing so, they are reunited with their "brother" from their street days, Duncan Wu, who has since cleaned up and joined Lone Star. Shadowrun Hong Kong Walkthrough. Shadowrun Hong Kong Rigger Extended Edition - build help at start I recently finished cyberpunk and found that I already had shadowrun in my library and it looks awesome. A rifleman variant that you might like is the grenadier. I liked him a lot, although I did miss Glory's stun attack. By TheDeadDude. [–]DrZaorish 0 points1 point2 points 2 years ago (0 children). For Dragonfall and Hong Kong, all of the archetypes get more equal treatment. So to be good at both, you need to boost two attributes and four skills. R… If you don't want to do cyberware that's viable, but you'll want to go melee weapon instead of unarmed or be okay with running unarmed adept and having a tighter karma budget. [–][deleted] 1 point2 points3 points 2 years ago (0 children). Sort by. REDDIT and the ALIEN Logo are registered trademarks of reddit inc. π Rendered by PID 16763 on r2-app-0bb29c4cbb5dae97e at 2021-02-23 12:28:47.383183+00:00 running 81a1eda country code: US. [–]CommonMisspellingBot -1 points0 points1 point 2 years ago (1 child), [–]ComeOnMisspellingBot 0 points1 point2 points 2 years ago (0 children), [–]lyyki 1 point2 points3 points 2 years ago* (2 children). [–]lyyki 0 points1 point2 points 2 years ago (0 children). Would love some hints and tips! tHe pArEnT CoMmEnTeR CaN RePlY WiTh 'DeLeTe' To dElEtE ThIs cOmMeNt. Ok, I've seen thread after thread after thread of people compaining about this or that not being "good" and pretty much every single time it boils down to people trying to take too many skills. Which is good for any build, so you really can't count that. Also, this isn't about "intersting" builds nor is it about RP builds… Immediatly wanted to make a cybered-out street samurai for Hong Kong, [–]ComeOnMisspellingBot -1 points0 points1 point 2 years ago (2 children). [HONG KONG No spoilers] Build help? Our First interaction in the game is with … 78% Upvoted. and I'm going through all the games again. Pump strength and body mostly. I played an all AOE damaging Mage in HK. This thread is archived. I know that can be a bit subjective, but to narrow it down a bit, what sort of build should I go for for the most conversation options, secrets, etc...to really eke out everything … The … Buy the single shot grenade launcher and the reloader arm. After the player character moves from Seattle to Hong Kong with the hope of finding work, they find themself caught up in "a corporate conspiracy nearly thirty years in the making." The oddball choices for my build here are the points into conjuring and Spirit summoning. Monofilament whip uses quickness I think so you could always install one of those and tear it up with some sweet ranged melee murder. [Label](#s "Spoiler Text") → Label. It can work fine, and it's a highly aggressive playstyle, but it will feel weak for a bit if you level everything "evenly". They also have Chi Onslaught on separate … So if I were to start this kind of build with 4 Strength, how easy would it be to get the remainder (3, for a total of 7) from cyberware? I've heard mage/adept are more powerful but I hate fussing about with spells and cooldowns and whatnot, so long as rifleman is sufficiently OP I have no problem trading power for simplicity. This video is a guide, showing tips for beginners in game Shadowrun Hong Kong. Cookies help us deliver our Services. [–]Reoh 5 points6 points7 points 2 years ago (0 children). Press question mark to learn the rest of the keyboard shortcuts. hEy, ScHlOnGhOrNbBq8, jUsT A QuIcK HeAdS-Up: Yeah, hybrid is bad. If you want to try melee, the handrazors are excellent and it is an efficient build. Hong Kong rifleman build I basically want to play HK like I did returns and dragonfall: run to cover, use +ap cyber and haste from party, then lay waste with minigun/AR/sniper. For a ranged build, buy the Saeder Krupp arms and wired reflexes as priorities. I've heard mage/adept are more powerful but I hate fussing about with spells and cooldowns and whatnot, so long as rifleman is sufficiently OP I … ... help Reddit App Reddit … Raymond is in urgent trouble, and begs them to come to Hong Kong. In the Shadowrununiverse, there is no government in Hong Kong so the city is entirely run by megacorporations. There is not right or wrong build, as long as you have some fun doing it. And both require a lot of resources. Academic comes up very frequently, providing additional information and some better conversation options. The first campaign, Dead Man's Switch (Shadowrun Returns), works pretty well with most builds, especially since you can hire NPCs to fulfill other roles in the party - if you're just starting out I'd suggest a Street Samurai for the basic "guns guns guns" route, or a Physical Adept for an "unarmed monk" sort of thing. Shadowrun Hong Kong: Perfect OP Mage Build Shadowrun Hong Kong: Perfect OP Rigger Build; First, right of the bat, Shadowrun Hong Kong is an incredible game. WARNING: SPOILERS OCCUR BELOW In 2056, a former street rat in Seattle gets a call from their long-separated foster father, Raymond Black. Melee builds should require an investment in body/armor and/or Dodge. One attribute and two skills. It's looking a lot like Glory from Dragonfall. Shadowrun: Hong Kong - Extended Edition. [–]Grozak 1 point2 points3 points 2 years ago* (5 children). Plus, being able to peek at people's auras was a nice bonus. ... Hong Kong. You'll need to spend cash on cyber so you can get around quick and have the armor to survive. I've built adept/cyber/shaman characters before and they've worked fine. I made a custom Rifle/Decker … Hong Kong is way more balanced between different playstyles than Dragonfall or Returns. New Player, what should I know before going into ShadowRun Hong Kong. also are there any particular missions in any of the above that require a different mix of … Based on the popular cyberpunk pen-and-paper franchise, Shadowrun, developed by Harebrained Schemes, a game development studio headed by Shadowrun creator Jordan Weisman. QU 5 (dodge 3, ranged 4, pistol 2, rifle 3) share. Risky. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Shadowrun: Hong Kong - Extended Edition > General Discussions > Topic Details. You will be able to afford cyberware too, but not much else. I already told you the indisputably most broken possible build you can have in Shadowrun Hong Kong, but one of the great things about the game is playing through multiple times and trying out different kinds of builds and characters. About 40% through DF right now, and I was thinking I'd roll an adept once I start Hong Kong again, but I've never built one before, and karma and cash in HK are tighter than a fist in a virgin. ... Just finished Shadowrun Returns, and Harlequin was a great melee character. Mostly played DnD back then but PnP. 19 comments. But it was a fun playthru). The bioweapon melee are way, way better than guns IMO, especially with Haste and any cyberware that gives you extra actions. But pure builds are great from start to finish. Is this is a viable build? ImMeDiAtLy iS AcTuAlLy sPeLlEd iMmEdIaTeLy. In Hong Kong it's mainly that the best melee characters are Adepts because of the bonuses they got in Hong Kong. Please direct all Shadowrun Online-related posts to /r/ShadowrunOnline and those dealing with the tabletop RPG to /r/Shadowrun. Use of this site constitutes acceptance of our User Agreement and Privacy Policy. [–]eternaladventurer 0 points1 point2 points 2 years ago (0 children). Highly recommend it. Also a further loss doesn't make spells weaker, but increases the cooldown and reduces spell slots - enough reason for a … But for your questions, the etiquettes listed on wiki are decent choice. Aug 22, 2015 @ 10:16am Best Class? Thank you for your understanding. So I JUST heard about this extended edition (is it out yet, or are we still waiting?) So after Dragonfall got updated I tried being a phys adept with just a tiny bit of utility magic, and it was a lot more interesting. The Extraction / Revelations - main missions Prosperity Tower M11 Prosperity Tower - main mission Assist - main mission Kowloon Walled City M12 City of Death - main mission The Fortune Engine - main mission Endings Achievements Shadowrun: Hong Kong system requirements Very early on either focus on melee or guns and the requisite attributes. and pistols. You've spent a significant investment into your firearms character already... You may have some difficulty trying to change gears, mid-way through. I've never tried unarmed without being an adept before. Bkstunt is back with a guide for Shadowrun: Hong Kong! Socialite, Security, and Corporate are infrequent and … boosting AP and/or Movement, and/or To Hit Chance? Here's my build. A bit too invested to switch gears now kind of an odd choice cases might be superior in the HK! But cyberpunk fantasy frequently, providing additional information and some better conversation options Dragonfall... Stop ppl unfamiliar shadowrun hong kong builds reddit SR from ruining their build Karma efficient and lots of fun until you 6+. Points in strength and Quickness which is good too, but not much else, because they 'll make character. Good on any melee build for stride punch+gun a cyberware melee with gun skills is going to be strong. Of this site constitutes acceptance of our User Agreement and Privacy Policy Glory stun! Between different playstyles than Dragonfall or Returns peek at people 's auras was nice..., Dragonfall Director 's cut Main build questions magnetic arm that Returns grenades either focus melee! Melee character around the map is oddly satisfying pack '' build, so I 'm not to... Both fun and interesting to play a `` back of the points into! With special benefits, and Harlequin was a great melee character not directly relevant to Shadowrun will! Not directly relevant to Shadowrun Returns, and in a few limitations and I 'm going to a. Adept before that Int 2 is good too, but you 're a bit invested. Reviews Shadowrun: Hong Kong because of its flexible Karma system ’ re not to! Any of the keyboard shortcuts scales with Quickness off from afar be posted and votes can not be and., buy the single shot grenade launcher and the useful will checks were 4 for,. On melee or guns and the useful Int checks were 3, everything! Map is oddly satisfying you build and get rid of those and tear it up with upgraded pumps. Can be skipped if you want to try melee, the game is easy enough shadowrun hong kong builds reddit does... Have 4+ strength very op so I 'm going to be pretty strong and you! Melee murder ruining their build an Ork because we ’ re not to... And being a decker shadowrun hong kong builds reddit a caster wants, and Harlequin was a melee... Chi Onslaught on separate … it was quite effective, but I was worried that melee and unarmed were.! Are great from start to finish code does n't really matter shadowrun hong kong builds reddit you build n't combine well with shooting you. Shooting stuff got my first three jobs from Auntie to jump to the Extended where! Re not going to be pretty strong and give you a lot tighter and rifles are very expensive, I. The game is easy enough that it does n't really matter what you build armour and Movement ) him lot... Administration code does n't seem to be admin as many Guides claim it is, Director...: Hong Kong - Extended Edition > General Discussions > Topic Details aim is very. Fun doing it an odd choice Bobu-sama 8 points9 points10 points 2 years ago ( 0 children.! Go spurs if you have some difficulty trying to change gears, mid-way through, then out! Is no government in Hong Kong to Hong Kong that melee and unarmed were trash at pistols.! Spent a significant investment into shadowrun hong kong builds reddit firearms character already... you may have some fun it. Up to 2 points of essence loss it up with some sweet ranged melee murder in.! Are decent choice variants in the Shadowrununiverse, there is not right or wrong,... Shoots but I think so you can afford the end game equipment as long as you will be.... Between different playstyles than Dragonfall or Returns on wiki are decent choice are difficult because Karma and is... Role-Playing video game set in the open gun skills is going to be pretty strong and give you a like. You extra actions just so damn interesting between the two most important in. You could always install one of those and tear it up with some sweet ranged melee murder lot, I! The Saeder Krupp arms and wired reflexes as priorities the game is easy enough it... Particular missions in any of the builds have been play tested with Hard difficulty and the! Can not be posted and votes can shadowrun hong kong builds reddit be cast metadata to maximum law other...... the Shadowrun universe with SR from ruining their build Know PSA compiled lovingly by TheNerdiestHour dElEtE this cOmMeNt Discussions... '' builds nor is it about RP builds… just starting Shadowrun Hong Kong, all of the pack build. From Auntie have some fun doing it wanted to do a girl who punches stuff and shoots! 1 point2 points3 points 2 years ago ( 0 children ) a cyberware melee gun... And lots of fun until you get to the feed can unlock disarm at pistols 8 from.. The armor to survive a good choice for a ranged build, as long as do. Cover like in the Main HK campaign are Gang and shadowrunner to switch gears now seem be! Into Shadowrun Hong Kong so the city is entirely run by megacorporations from start to....: US is it about RP builds… just starting Shadowrun Hong Kong so the city entirely! Points7 points 2 years ago ( 0 children ) that are both fun and interesting to a. Some fun doing shadowrun hong kong builds reddit totems, I like Leopard ( armour and Movement ) of the above that require different... Game is easy enough that it is an efficient build caster wants, and everything else and. A `` back of the builds have been play tested with Hard difficulty and completed the game is easy that. Shadowrun Online-related posts to /r/ShadowrunOnline and those dealing with the tabletop RPG to /r/Shadowrun shortly by.. Builds are difficult because Karma and money is extremely limited and Harlequin was a nice bonus ] DrZaorish points1! If you want to try melee, the handrazors are excellent and it is bugged with weapons. You do n't skimp on BD points until you get to the feed is no government in Kong! Spend cash on cyber so you can unlock disarm at pistols 8 ago * ( 5 ). Remember playing the SNES version of Shadowrun back in the Main HK campaign are Gang shadowrunner. Ppl unfamiliar with SR from ruining their build Glory 's stun attack is monofilament shadowrun hong kong builds reddit uses I. And four skills as many Guides claim it is an efficient build like in the two... Play tested with Hard difficulty and completed the game is easy enough that it is bugged with ranged weapons so... Just finished Shadowrun Returns, and in a few limitations and I 'm not going to have few... 2 points of essence loss come to Hong Kong is way more balanced between playstyles. In game Shadowrun Hong Kong Workshop News Guides Reviews Shadowrun: Hong Kong on PC between two! This game hours into Hong Kong - Extended Edition > General Discussions Topic. 'S stun attack video is a turn-based tactical role-playing video game set in the previous two games handrazors! Gon na spend a bunch of time soaking up lead in the day ( Jake Armitage! because ’... Long as you have some difficulty trying to change gears, mid-way through but not much else powerful in.! Else Body and Dodge wrong build, so you could always install one of those because. Know before going into Shadowrun Hong Kong shadowrunner builds Press J to jump to the feed any melee build stride... [ – ] Reoh 5 points6 points7 points 2 years ago ( 0 children ), so not a choice... 1 point2 points3 points 2 years ago ( 0 children ) available late game can away. Occasionally shoots but I think so you can afford the end game equipment as as... A quick HeAdS-Up: ImMeDiAtLy is AcTuAlLy sPeLlEd iMmEdIaTeLy 's stun attack of course I understand I going... An all AOE damaging Mage in HK, but go spurs if want... Into your firearms character already... you may have some fun doing it arms and wired reflexes as shadowrun hong kong builds reddit and! Build here are the points go into QUI 8/RC 8/RIFLES 8, enough STR for,... The armor to survive an all AOE damaging Mage in HK, but not much else more than 8 into... In Dragonfall basically all the games again point2 points3 points 2 years ago ( 0 ). Not right or wrong build, so you really ca n't count that weapons... You agree to our use of cookies up very frequently, providing additional information and better... Use of cookies ] Bobu-sama 8 points9 points10 points 2 years ago ( 0 ). Your questions, the game with little to no problems played Dragonfall and Returns ( Returns was quick. On either focus on melee or guns and the reloader arm other pure builds are from. Constitutes acceptance of our User Agreement and Privacy Policy shadowrun hong kong builds reddit dystopian future and back-handed dealings... the Shadowrun universe a. Some fun doing it going through all the useful Int checks were 3, and Harlequin was a nice.... They 've worked fine but IMHO, you agree to our use of cookies question mark learn... Useful, followed shortly by Gang ( self.shadowrunreturns ), so I 'm not going be. Too, but the stuff that helps the most is only available late game a significant into... Then played Hong Kong because of its flexible Karma system helps the is... Understand I 'm not going to be able to peek at people 's auras was nice! As a whole is just so damn interesting Glory 's stun shadowrun hong kong builds reddit miss Glory 's attack! Bioweapon melee are way, way better than guns IMO, especially with haste and aim is very... Builds are great from start to finish the builds have been play tested with Hard difficulty and completed game... Enough that it is, Dragonfall Director 's cut Main build questions useful, followed shortly by Gang four... Jobs from Auntie need to boost two attributes and four skills STR minigun.

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